We went to PAX East! Despite there being waist-high snow everywhere in downtown Boston and Shu flying directly to the show from GDC that same week, this ended up being damn fun.
Crystal Brawl got accepted into Indie Games Live, a cool game party held in an underground club!
Pluuus, Mike from Game Informer showed up, played the game and not only included us in their list of PAX East’s Amazing Indies, but had such a good time he wrote this gem:
“Towerfall and Samurai Gunn touched off a wave of arena multiplayer games. I’ve played a number, and Crystal Brawl stands out as one of the best.”
Works for me!
Mercato Art Mastermind (and occasional lead programmer) Chris also showed off his other game Rad Raygun, which always recruits a few superfans at these things.
We also demoed both the analog and digital versions of Nika for Brad at BoardGameGeek…
… and we streamed some Crystal Brawl at Gung Ho’s booth! You can catch the whole thing here (the sound is fubar’d at the start, but comes back after about a minute).
There was a ton of other cool stuff, like ominous music racer Thumper, the return of Harmonix’s Kickstarted Amplitude, and Extreme Exorcism from our buds at Golden Ruby!